
Expédition Ivarus
A 3-day Minecraft LAN at the Grande Arche de la Défense, with a custom-built game and Pyl.Tech integrated into the game as a sponsor.
Produced by Skytale, with Equinox Studios and Gaming Campus. Partners: Pyl.Tech and Ludogamie.
Celestale Studio designs, develops and runs Minecraft games and events for brands, agencies and institutions, as a direct production or as a white label for agencies. Players join the experience on the latest version of Minecraft Java, with no mod and no install. The team behind Skytale has produced 8 games and events since 2019.
5 proven formats, from custom Minecraft servers to live broadcast. For visuals and behind the scenes, see the page Agencies & brands.
A brand activation online or on a physical booth, with a game in your image. In-game sponsoring blends into the game instead of interrupting it.
An awareness game about a trade, a cause or an environmental issue.
From stage to broadcast: the venue, the format, the game, the control room and the creators.
Cinematics, voice acting and lip sync rendered by our engine.
If the subject deserves our time, we start from a blank page rather than an existing format.
We work with agencies as well as advertisers. The agency keeps the client relationship, we produce the game.
Workshop, brainstorming, formulation, then concept sign-off with you.
Concept art, character design, 3D modelling, animation, sets, dressing and lighting.
Development, infrastructure and game design run continuously through both phases. Each step is detailed on the page Agencies & brands.
2 to 3 months as standard, closer to 3 months with feedback rounds. 1 to 1.5 months when the brief is fully defined.
On quotation, after an initial conversation about the audience and the deadline.
Produced by the Skytale team, the founders of Celestale Studio.

A 3-day Minecraft LAN at the Grande Arche de la Défense, with a custom-built game and Pyl.Tech integrated into the game as a sponsor.
Produced by Skytale, with Equinox Studios and Gaming Campus. Partners: Pyl.Tech and Ludogamie.
An awareness game about building trades and energy renovation, commissioned by ADEME and the French Ministry for Housing.
Co-produced by Skytale, La Chose and Endorah.

A Minecraft activation designed for MEDEF Sport and presented at the Club France: 3 Olympic events in a Paris made of blocks.
Produced by Skytale for MEDEF Sport.

A space-themed charity event played live by 24 streamers, for Un Cadeau Pour La Vie.
Co-produced by Pixel Crew, Skytale, Visual Game and OMGServ.

A cooperative tower defense designed for ZEvent 2025, where viewer donations trigger the waves.
Co-produced by Skytale and Pixel Crew, with TheGuill84 as ambassador streamer.

An international Minecraft competition between 5 nations, with 7 days of live broadcast.
Co-produced by Siphano, Endorah and Skytale.
The studio designs, develops and runs custom Minecraft games and events. That covers immersive activations online or on a booth, awareness games, competitive LANs and animated films shot in the game.
No. They connect with their official launcher, on the latest version of Minecraft Java, by pasting a server address. Cinematics, creatures, quests and interfaces run server-side.
Yes, white-label production is possible. The studio also works as an agency subcontractor.
2 to 3 months as standard, closer to 3 with feedback rounds. When the brief is fully defined, 1 to 1.5 months is enough.
Every project is quoted individually. Just share the audience and the deadline to receive a proposal.
The client has access to the code of their game, without redistribution rights. The studio's engine, reused from one project to the next, is not transferred.
Through a soft integration: a good game that welcomes the brand, rather than a game made for the brand. On Expédition Ivarus, Pyl.Tech appeared in the scoreboard and gave its name to the companion robot Pyl and to the trophy.
The studio's productions have been played by more than 150 streamers, including Inoxtag, Zerator and Aypierre. For a LAN, the studio handles the venue, the format, the game, the control room and the creators.
Yes. Infrastructure, moderation and live-ops are part of the production. Servers are prepared alongside the game design.
Yes. BTPixels is an awareness game about building trades commissioned by ADEME and the French Ministry for Housing. Jeux de Paris 2024 is an activation designed for MEDEF Sport.
Tell us the target and the deadline, we'll come back with a proposal.