La salle joueurs de l'Expédition Ivarus, à la Grande Arche de la Défense
24 to 26 July 2026, Grande Arche de la Défense

Expédition Ivarus

A Minecraft LAN produced by Skytale, the team behind Celestale, with Equinox Studios and Gaming Campus

108 players locked in a floor of the Grande Arche for 3 days, sent to survive on a desert planet built for the occasion. A custom game, physical challenges in the room, 20 hours of live broadcast.

108players
27teams of 4
20hlive hours
1M+views

The biggest event the team has ever produced

3 days of survival on Ivarus, sixth planet of system zero. Players take on the role of Horizon Corporation's expendable recruits, sent to collect a few samples on a hostile rock, “in complete safety”. The game, the lore, the challenges in the room and the live control room were all produced in one go, for a single weekend.

108
players in the Arche, all in the game at the same time
27
teams of 4, each with its own camp
12+
streamers competing, including TheGuill84 and Julgane
22.000+
peak concurrent viewers on Twitch
1M+
views across the whole weekend
20h
of live broadcast in 3 days, one control room

A game built for the event

Not an adapted game mode: a full production on Minecraft, with its own geology, economy, arsenal and onboard companion. Each team starts with an oxygen generator, a capsule and 20 minutes of air.

Le cratère d'Ivarus en jeu

Breathing comes first

The oxygen generator draws the only breathable bubble in the crater. It runs on biomass and upgrades across 8 tiers, each widening the explorable perimeter. Teams pushed it to tier 6.57 on average.

L'interface d'analyse des échantillons

Drill, upgrade, wait

7 ores that cannot be mined by hand: aluminium, lead, silicon, tungsten, cobalt, silver, titanium. You have to build drills, place them on deposits and wait for the drilling updates sent by Horizon.

Une structure alien du cratère

Pyl, the onboard AI

Damaged in the crash, she boots in minimal mode: dry reports, oxygen alerts, zero empathy. Her 3 modules, scattered across the crater, level her up and shift her personality until she turns downright chatty.

3.623
quests completed by the teams
6.57
average generator tier reached
349.823
units of biomass consumed
7
ores, each with its own drilling software
La Grande Arche de la Défense, vue du parvis

The venue

A crater inside La Défense

A whole floor of the Grande Arche, opened up by Gaming Campus: a room of 108 stations, a shooting stage, a control room and a painted set in the colours of Ivarus. Players slept there, played there and lost track of time.

Between game sessions the room switched to stage mode: 8 physical challenges, refereed on mic, whose points fed straight back into the in-game ranking.

6 challenges, written into the lore

Every challenge in the room is justified by the mission: a survival test, an onboard failure, a solar storm. The party game is the pretext, the fiction does the rest.

A Question of SurvivalMinecraft quiz. You cannot survive on Ivarus without knowing its environment.
The Stinging QuestionBoard race. Survival test against the local creatures, in a simulated environment.
Random Access MemoryPatterns to rebuild. The onboard computer fails, back to low tech.
Forbidden ExperimentBlindfolded course. A scout caught in the storm loses all visibility.
The Last BattleSpace battleship. Testing your ability to manoeuvre on a battlefield.
Solar StormA tower to build, then to bring down. Rebuild the comms tower before the next storm.

Opening cinematic

The film that opens the expedition

Before the first swing of a pickaxe, the 108 players meet their employer: Horizon Corporation, “the undisputed leader in space exploration”, selling its philosophy in a flawless corporate film. Then the capsule drops too early, and the onboard voice announces that the landing went “almost without incident”.

Shot inside the game engine

Made entirely in Minecraft with our in-house editor, voiced by a cast of actors, and premiered live at the opening of the 3 days.

The streamers of the expedition

More than 12 creators came to play for 3 days in a team, on the same terms as every other participant, and broadcast the expedition from inside the Arche.

TheGuill841.1M audience
Julgane680K audience
Guep390K audience
Minoc340K audience
Mathox300K audience
Bichard160K audience
JimmyBoyyy143K audience
MartinPonK73K audience

Expedition: IVARUS

The original soundtrack, composed by Blue Spark: 17 tracks, 52 minutes, released on the opening day of the expedition.

Listen to the soundtrack

The weekend in pictures

La salle joueurs à pleine charge, vue d'en haut
Photo call du vendredi
Une épreuve IRL en cours
Briefing de l'épreuve Tour Kapla
Le poing serré du dimanche
Immersion dans le cratère d'Ivarus
La remise du trophée aux vainqueurs

Co-production and partners

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